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May 10, 2025
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GAME 3173 - Virtual Game Engine II 3 credits
This course builds upon the foundation in Virtual Game Engine 1 to give students a grounding in advanced techniques within Unreal Engine and producing a playable game. Topics include physics, particle simulation, integration of optional C++ scripting, cinematics, interface design, player experience, and packaging a game for distribution. Students complete the game development project begun in Virtual Game Engine 1. Prerequisite: GAME 3073 - Virtual Game Engine I
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